The discussion of the Alien series of films and the props used in them is the aim, but if it's got Big Bugs and Big Guns, then they are welcome too!





Post new topic Reply to topic  [ 3 posts ] 
Author Message
 Post subject: 750 things Mr. Welch can no longer do during an RPG
PostPosted: Fri Oct 06, 2006 2:48 am 
theglen.livejournal.com/16735.html
[edit] 616. Even if they are the same cliched acid for blood aliens, can't load my shotgun with baking powder.

708. My paladin mini is vetoed if it's obviously Private Drake from Aliens.
:lol:
[/edit]

_______________
Fear is funny. You wouldn't think you could jump five inches using only your ass as a propulsion device..Edited by: [url=http://p220.ezboard.com/bthealienslegacy.showUserPublicProfile?gid=rumpelteazer>Rumpelteazer[/url] at: 10/5/06 7:55 pm


Top
  
Reply with quote  
 Post subject: Re: 750 things Mr. Welch can no longer do during an RPG
PostPosted: Fri Oct 06, 2006 12:55 pm 
LMAO - Nice find man.

Quote:
Quote:65. There is no Summon Bimbo spell.


*snickers*
[img]http://i45.photobucket.com/albums/f78/CowgirlAshia/f42e3d38889acd500e71832e2514f1ec.jpg[/img]


Top
  
Reply with quote  
 Post subject: Re: 750 things Mr. Welch can no longer do during an RPG
PostPosted: Fri Oct 06, 2006 1:30 pm 
Quote:
Quote:361. It is not feasible for my Archer to recreate Hudson's Last Stand.


These are absolutely hilarious! :lol:

Cpl Saincantin, JA07/TQ0.0.82143E1


Top
  
Reply with quote  
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 3 posts ] 



You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to: